Technically you can side with the templars by not being a mage hating death machine.
Da2 siding with templars with bethany in the circle.
Once he uses blood magic she will help hawke fight him.
Siding with meredith is saying screw all mages.
Other thing the interaction with kirkwall circle mages is bad.
If hawke sided with the mages bethany will rejoin the party in the gallows.
If the choices are kill these innocent people or pave the way for all of thedas to become the new tevinter as filtered entirely through fenris narrative.
Yes the rule of templars in kirkwall is too harsh but it doesn t mean that all other circles are also ruled with a rod of iron.
She said something about being unsure but if i believed it was the right thing to do then.
Unless you want to leave your sister to die by siding with her enemies.
It s like bioware expected the majority of players would side with the templars.
If hawke sided with the templars she will be inside the gallows with orsino.
Siding with the templars might seem like the lesser of two evils.
After the battle is over hawke has the option of letting her join the party or allowing meredith to kill her.
Bethany circle mage.
Bethany is a mage turning her into a grey warden keeps her at a distance as she will travel with them instead of being stuck in the circle gallows waiting to be purged by the templars.
Even though there is up to three mages in the party none represent the kirkwall circle mage.
The circle is a necessary evil in the fact that it keeps mages from making terrible decisions with spirits demons cue anders merrill.
I believe that in scenario 3 for her to show back up you have to side with the mages if it s carver you have to side with the templars.
Circle bethany thinks the circle is a good thing.
There s not even a kirkwall circle mage npc that is at least the equivalent of cullen.
You leave her out of the deep roads.
If either of them becomes a grey warden they will return regardless.
However i don t think that the war is an acceptable way to transform something that is not entirely bad.
Templars take her to the circle and she stays there until the near end of the game.